Jerry Hunt: Birome (ZONE): Cube [frame]

Animation by Nancy Meli WalkerBirome (ZONE): Cube [frame] is an interactive mechanism reflection-translation of the frame reflex memory cabinet and transactional core of Birome (ZONE): Cube. The variation is item-element invariant and system transparent; the cube zone is a body-memory exerciser and operates as a continuous "other": a sexual surface trance derivative emulator. The interior surfaces of the cabinet serve as source skrying planes through access points using a system derived from the angelic tablets of John Dee; the core is a composite mannequin arrangement (homunculus) provided with interactive signature translators derived from Rosicrucian chess (sigil) and is sensitive to participant skrying action. The participant/cabinet/core interaction is arranged in such a way as to cause the core assembly to generate response signatures translated as context codes along a binary interleaved multiplex transsexual spiral: the spiral contains artifact-isolate embedded narrative-device whorls: each device-whorl generates a string of sound-image derivatives. Deep whorls (cores) use spatial reposition; continuant whorls (narratives) use temporal reposition, parallel threaded into the device spirals.

The system uses an interconnected retrieval mechanism in the surfaces (component assemblies), sequence and stream interactive with the accumulative history of the participant/cabinet/core exercise. The mannequin artifact assembly and mechanical translation version as a system frame was designed with the assistance of sculptor David McManaway.

- Jerry Hunt, 1988


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Original Material Copyright  1988 by Jerry Hunt. HTML Coding Copyright  2001 by Michael Schell. All Rights Reserved.